Gather, race, discover

Stories that happen together.

Community activities run alongside automatic Living Events: server-generated recurring stories and hunts that create fresh reasons to explore.

Live community hub

What is happening now and next.

Public Living Events, shared goal progress, countdowns, and anonymous Weekend Fishing standings come from a bounded privacy-limited snapshot. In-game notices remain authoritative.

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Ways to join in

Community and automatic adventures

Living Events

The server generates recurring sightings, searches, migrations, community goals, and traveling encounters with persisted progress and first-discovery recognition.

Races and festivals

Staff-prepared foot, boat, and vehicle courses join seasonal gatherings and shared celebrations.

Hunts and contests

Personal discovery targets, scavenger hunts, protected build plots, judging, and published results create varied goals.

Routes grow with the world. Automatic location discovery may populate suitable Living Event routes as players explore. This is not a claim that production already contains a fixed or complete set of event locations.

Series One discoveries

Five event-exclusive Stuffies

#079 Creaking

Found through a Pale Garden or night story event.

#080 Breeze

Found through a Trial Chamber story or hunt.

#081 Witch

Found through a potion or brewing story.

#082 Vex

Found through a haunted mansion or illager story.

#083 Wandering Trader

Found through a traveling Stuffy merchant encounter.