Active singleton challenge

Crown of the Server

One authoritative Crown begins at world spawn, then moves between players through a protected PvP and recovery system.

The opening hunt

How the first player gets the Crown

The one real Crown is released as a protected floating pickup at world spawn. The first player must remove their current helmet and walk into the Crown to claim it; the server then announces the first holder.

The Crown cannot be crafted or discovered in a loot chest. Do not obstruct, trap, hide, duplicate, or exploit the spawn pickup. After the first claim, players take the Crown by defeating the current holder and picking up the protected drop.

One prize, one holder

There is only one real Crown

The Crown is a special golden helmet that recognizes one current holder or one dropped Crown. Old copies cannot be used to create duplicates, and staff can safely recover the real Crown if it becomes stuck or unavailable.

The helmet slot must be empty before claiming it. Once you hold the Crown, attempts to equip another helmet or wearable stuffy are blocked. Use /relic relinquish crown to surrender the Crown safely before changing headwear.

A target, not a loophole

Asymmetric opt-in PvP

The Crown holder is an attackable public target even when their normal PvP preference is off. The holder may attack only players who have opted into PvP. Same-team attacks remain blocked, and a killed player cannot immediately retaliate against the Crown holder during the ten-minute revenge block.

The Crown changes who may initiate combat; it does not permit team damage or let its holder attack peaceful, opted-out players.

Power with visibility

Holder effects

While holding the Crown, the player receives Health Boost I and normally Glowing. When the holder kills another player, the surge lasts three minutes and changes the effects to Strength II, Speed II, Health Boost I, and invisibility.

Public map features must avoid exposing precise live player locations by default.

Loss and recovery

Death or voluntary surrender

When the holder dies, the Crown drops safely at the death location. Anyone else may claim it immediately, while the former holder must wait five minutes before picking it back up. The dropped Crown cannot be damaged.

A holder who no longer wants the challenge can use /relic relinquish crown. The authoritative Crown drops safely at their current location under the same five-minute former-holder pickup cooldown; anyone else may claim it immediately.

If a holder stays offline for 72 hours, the Crown returns to staff for recovery so the contest does not remain stuck with an inactive player.

Follow the contest

Player commands

  • /relic locate crown locates the active holder or dropped Crown.
  • /relic relinquish crown safely surrenders the Crown at your location when you are its holder.
  • /relic stats [online-player] shows captures, Crown kills, and hold time.
  • /relic leaderboard shows the top Crown statistics.